Choose three
Pick a small party at the Gathering and stand them in rows. Who stands in front decides who the blades can reach — half the fight happens before it starts.
In development · Android & iOS
Build a small team. Walk them down a long road. Keep what comes back.
A calm auto-battler: fifty rounds out, fights that resolve themselves, a fire at every camp — and a card at the end of every run, win or lose.
playtests are on the road now.
The road
Pick a small party at the Gathering and stand them in rows. Who stands in front decides who the blades can reach — half the fight happens before it starts.
Camp by camp: fight, train, or rest. Shops, visitors, a promise made around the fire. One energy bar, one question — can you afford one more?
Battles resolve themselves. You set the conditions; they do the fighting. Winning feels like authorship. Losing is a lesson, not a punishment.
Places
straight from the game — every scene is drawn in code, pixel by pixel. no portraits, no photographs of art. the fire is small and the night is honest.
…the wind turns.
From round 33 there is something on the eastern sky. Nobody at the fire talks about it. At round 41 you get one trip to gather what you can — and you will come back with less than you need.
At round 45, it lands. Four rounds in the rain. Then whatever is waiting at the end of the road.
Fear risesthe storm passes.
The legacy
Every run ends at the fire, win or lose: the team is sealed as a card — their gear, their look, the promise they kept or broke, the deeds the road counted.
The next run takes one of them forward as an heir. Lines form over generations. Names are given, rarely, and remembered. Sometimes a grandmother's eyes come back two runs later.
The run is the session. The legacy is the game. sealed cards fight on: dungeons, a weekly camp boss, the arena.
The devlog
one short, honest note per patch — real numbers, real reasons, side effects included.
Before the road opens
Leave an address and you’ll get word when the road opens — one mail at launch, maybe two before it. Nothing else, ever.
Your name is at the fire. Word will find you when the road opens.
That does not look like an address — check it and try again.